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SettingManager Class

This property returns the SettingManager object, which allows you to manage your application-specific settings together with the Engine settings in a thread-safe manner.
Inheritance Hierarchy

Namespace:  Kofax.OmniPageCSDK.IproPlus
Assembly:  Kofax.OmniPageCSDK.IproPlus (in Kofax.OmniPageCSDK.IproPlus.dll) Version: 1.0.0.0
Syntax
public class SettingManager : IproPlusClass, 
	IDisposable

The SettingManager type exposes the following members.

Properties
  NameDescription
Public propertyCount
This property returns the number of first-level nodes.
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Methods
  NameDescription
Public methodAddArraySetting
This method creates and returns a new node with an array type setting.
Public methodAddBasicSetting
This method creates and returns a new node with a primitive setting.
Public methodAddEnumSetting
This method creates and returns a new node with an enumerated setting.
Public methodClone
This method is used to create an exact copy of the called SettingManager object.
Public methodCopySetting
The CopySetting method is used to copy a setting, a subtree or the full tree to another SettingManager.
Public methodDefaultSettingValue
This property gets or returns the default value of a given setting.
Public methodDeleteSetting
This method deletes a node or its whole sub-tree from the setting tree.
Public methodDispose
Releases all resources used by the SettingManager
Public methodGetDocument
Returns the parent Document object.
Public methodGetEngine
Returns the Engine object.
Public methodGetEnumerator
Public methodGetItem
This property returns a SettingNode object, which represents a node.
Public methodGetSettingValue
This property returns or sets the value of a setting.
Public methodLoad
Calling this method loads the values stored in the specified file.
Public methodSave
Calling this method saves the entire setting tree to the specified file.
Public methodSetDefaults
Calling this method sets the values of all settings to their default value.
Public methodSetSettingValue
This property returns or sets the value of a setting.
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Remarks
If the Engine is not initialized, accessing this property will raise a trappable error.
See Also